[
  {
    "prompt": "Mashup?",
    "options": {
      "1-60": "Roll once and use that setting.",
      "61-85": "Roll twice and mash up the two settings!",
      "86-100": "Roll three times and mash up all three settings!"
    }
  },
  {
    "prompt": "Where's the arena?",
    "options": {
      "1": "Haunted house",
      "2": "Space station",
      "3": "Volcano",
      "4": "Ocean",
      "5": "Islands",
      "6": "Desert",
      "7": "Tundra",
      "8": "Junkyard",
      "9": "Engine room",
      "10": "Slaughterhouse",
      "11": "Ghost town",
      "12": "Ancient ruins",
      "13": "Sewers",
      "14": "Spaceship",
      "15": "Heaven",
      "16": "Hell",
      "17": "Graveyard",
      "18": "Abandoned building",
      "19": "Jungle",
      "20": "Command base",
      "21": "Gas giant",
      "22": "Outer space",
      "23": "Warehouse",
      "24": "Orchard",
      "25": "Temple",
      "26": "Cave",
      "27": "Swamp",
      "28": "Canyon",
      "29": "Within a beast",
      "30": "Mines",
      "31": "Castle",
      "32": "Mansion",
      "33": "Forest",
      "34": "Laboratory",
      "35": "Mountain",
      "36": "Zoo",
      "37": "Beast's lair",
      "38": "Dungeon",
      "39": "Giant vehicle",
      "40": "Microscope",
      "41": "Entire city",
      "42": "Racetrack",
      "43": "Liquor store",
      "44": "Mars",
      "45": "Aquarium",
      "46": "Floating city",
      "47": "Sky",
      "48": "Rodeo",
      "49": "Factory",
      "50": "Hospital",
      "51": "Morgue",
      "52": "Docks",
      "53": "Alleyways",
      "54": "Labyrinth",
      "55": "Pyramid",
      "56": "Circus",
      "57": "Bomb shelter",
      "58": "Missile silo",
      "59": "Highway",
      "60": "Power plant",
      "61": "Oil rig",
      "62": "Toy store",
      "63": "Arena backstage",
      "64": "Parking lot",
      "65": "Virtual reality",
      "66": "Alternate plane",
      "67": "Sun",
      "68": "Parade",
      "69": "Attic",
      "70": "Big computer",
      "71": "Mall",
      "72": "Criminal hideout",
      "73": "Skatepark",
      "74": "Casino",
      "75": "Pinball machine",
      "76": "Pirate ship",
      "77": "Inside of food",
      "78": "Anthill",
      "79": "Medieval village",
      "80": "Cyberpunk city",
      "81": "Train",
      "82": "Weapons testing site",
      "83": "Rave",
      "84": "Wrestling ring",
      "85": "Restaurant",
      "86": "Farm",
      "87": "Battlefield",
      "88": "Cantina",
      "89": "Wedding",
      "90": "Construction site",
      "91": "Venus",
      "92": "Theme park",
      "93": "Other sport event",
      "94": "Lake",
      "95": "Beach",
      "96": "Grotto",
      "97": "Masquerade",
      "98": "Obstacle course",
      "99": "Garden",
      "100": "Flea market"
    }
  },
  {
    "prompt": "Why are we here?",
    "options": {
      "1-20": "Just Another Weekly Gauntlet",
      "21-22": "Holiday special",
      "23-24": "Fundraiser",
      "25-26": "New ruler",
      "27-28": "Birthday party",
      "29-30": "This arena just opened",
      "31-32": "It's part of a convoluted legal case",
      "33-34": "The planet's going to blow up soon and they want to do one more",
      "35-36": "It's to lift an ancient curse",
      "37-38": "This is how you charge the Super Combat Crystal the city uses for energy",
      "39-40": "Historical re-enactment",
      "41-42": "The boss is evil and this seemed like a good way to get rid of them",
      "43-44": "The arena is moving and they want to use up old stock",
      "45-46": "Someone won the lottery and is blowing their money on a gauntlet",
      "47-48": "This whole gauntlet is the half-time show for a big sports event",
      "49-50": "Advertisement for equipment",
      "51-52": "Fitness program",
      "53-54": "It was prophesied to happen",
      "55-56": "The planet exploded and they need to raise awareness to get it fixed",
      "57-58": "Gladiator/soldier training",
      "59-60": "It's this arena's anniversary",
      "61-62": "Nostalgia for a past event",
      "63-64": "They need to find someone to pass an important role/artifact onto",
      "65-66": "Part of a job interview",
      "67-68": "Filming a movie - the director wants VERY REALISTIC action sequences",
      "69-70": "Somehow, this will fix the time-stream",
      "71-72": "Promoting a new drink",
      "73-74": "An artist wants you to fight their creations",
      "75-76": "People want to gamble on it",
      "77-78": "The giant freaky skull demanded it",
      "79-80": "They finally fixed the planet and wanted to celebrate",
      "81-82": "Part of an elaborate ecosystem",
      "83-84": "Weapons testing",
      "85-86": "Educational purposes",
      "87-88": "Violence/entertainment is a form of nutrient the locals eat",
      "89-90": "Celebrity vanity project",
      "91-92": "A wizard is hosting the gauntlet as an apology for a past misdeed",
      "93-94": "It's part of an important ritual",
      "95-96": "It was booked accidentally and the organisers are playing it by ear",
      "97-98": "It's a secret!",
      "99-100": "You all woke up in the arena and just rolled with it"
    }
  },
  {
    "prompt": "What's the scenario?",
    "options": {
      "1-40": "Standard Deathmatch - Kill all the enemies that show up when the wave starts.",
      "41-52": "Survival - Stay alive for X rounds as enemies constantly spawn in.",
      "53-64": "Point Defense - Protect a stationary object at all costs.",
      "65-76": "Demolition - Destroy a stationary object guarded by enemies.",
      "77-88": "Collectathon - Collect X objects scattered throughout the arena.",
      "89-100": "Capture the Flag - Bring the flag in the middle into your base before the enemy brings it into theirs!"
    }
  },
  {
    "prompt": "Is there a twist?",
    "options": {
      "1-55": "No twist.",
      "56-60": "Another faction crashes the gauntlet and fights everyone!",
      "61-65": "The weather takes a deadly turn!",
      "66-70": "That friendly NPC turns out to be the boss!",
      "71-75": "That previous wave of enemies come back to life!",
      "76-80": "The arena is transformed!",
      "81-85": "The crowd riots and charges into the arena!",
      "86-90": "The guy you thought was the boss is taken out by the actual boss!",
      "91-95": "Take cover - a giant bomb is gonna blow up in a few rounds!",
      "96-100": "The arena suddenly goes dark!"
    }
  },
  {
    "prompt": "What's the halftime?",
    "options": {
      "1-12": "Buffet's open!",
      "13-23": "Time for an interview!",
      "24-34": "Live music performance!",
      "35-45": "Answer some questions from the audience!",
      "46-56": "Free samples from our sponsor!",
      "57-67": "A merchant arrives with unique wares!",
      "68-78": "Ah! A message from the massive brain cloud!",
      "79-89": "Time for an impromptu game show!",
      "90-100": "The party discovers a mysterious artifact!"
    }
  },
  {
    "prompt": "Enemy tier",
    "options": {
      "1-15": "Horde Fighter. Four per PC is an even match. Underling Vitals, 1 Good Trait, 1 Bad Trait.",
      "16-40": "Squad Fighter. Two per PC is an even match. NPC Vitals, 2 Good Traits, 1 Bad Trait.",
      "41-65": "Warrior. One per PC is an even match. NPC Vitals, 4 Good Traits, 1 Bad Trait.",
      "66-75": "Miniboss. Even match against two PCs. PC Vitals, 5 Good Traits, 2 Bad Traits.",
      "76-85": "Wildcard. Roll on this table again, but add 1 Good Trait and 1 Bad Trait.",
      "86-100": "Specialist. Roll on this table again, remove 1 Good Trait and exaggerate another Good Trait. Reroll if there would be no Good Traits left to exaggerate."
    }
  },
  {
    "prompt": "Enemy nature",
    "options": {
      "1-55": "Local - Something you'd expect from this setting (such as a knight in a castle).",
      "56-75": "Guest - Something you'd expect from (roll a random setting).",
      "76-85": "Weirdo - Something you'd never expect from this setting (such as an astronaut in a dungeon).",
      "86-100": "Combo! Roll twice more on this table and combine all results into one enemy. If getting the same result multiple times, use a different idea for each - for example, if getting Local twice for a desert arena, you could do a combination cactus and scorpion."
    }
  },
  {
    "prompt": "Good traits",
    "options": {
      "1-2": "Evasive",
      "3-4": "Radioactive",
      "5-6": "Accurate",
      "7-8": "Fast",
      "9-10": "Radius-Attacking",
      "11-12": "Exploding",
      "13-14": "All-Seeing",
      "15-16": "Reviving",
      "17-18": "Insectoid",
      "19-20": "Cone-Attacking",
      "21-22": "Large",
      "23-24": "Heavily-Armed",
      "25-26": "Flying",
      "27-28": "Spell-Casting",
      "29-30": "Tough",
      "31-32": "Teleporting",
      "33-34": "Medical",
      "35-36": "Nimble",
      "37-38": "Disguised",
      "39-40": "Multi-Armed",
      "41-42": "Burrowing",
      "43-44": "Long-Range",
      "45-46": "Friend-Buffing",
      "47-48": "Brawling",
      "49-50": "Regenerating",
      "51-52": "Throwing",
      "53-54": "Armored",
      "55-56": "Vehicle Piloting",
      "57-58": "Slippery",
      "59-60": "Stealthy",
      "61-62": "Reptilian",
      "63-64": "Robotic",
      "65-66": "Poisonous",
      "67-68": "Holy",
      "69-70": "Flaming",
      "71-72": "Trap-Setting",
      "73-74": "Summoning",
      "75-76": "Stone",
      "77-78": "Ghostly",
      "79-80": "Psychic",
      "81-82": "Transforming",
      "83-84": "Spikey",
      "85-86": "Undead",
      "87-88": "Cybernetic",
      "89-90": "Shielded",
      "91-92": "Infernal",
      "93-94": "Sticky",
      "95-96": "Jumping",
      "97-98": "Persistent",
      "99-100": "Foe-Debuffing"
    }
  },
  {
    "prompt": "Bad traits",
    "options": {
      "1-2": "Cowardly",
      "3-4": "Fragile",
      "5-6": "Slow",
      "7-8": "Loner",
      "9-10": "Unarmed",
      "11-12": "Wounded",
      "13-14": "Short-Ranged",
      "15-16": "Lost",
      "17-18": "Braggart",
      "19-20": "Weak",
      "21-22": "Bully",
      "23-24": "Unathletic",
      "25-26": "Sluggish",
      "27-28": "Diseased",
      "29-30": "Obvious",
      "31-32": "Vulnerable",
      "33-34": "Subservient",
      "35-36": "Predictable",
      "37-38": "Poorly Armed",
      "39-40": "Inaccurate",
      "41-42": "Puny",
      "43-44": "Flammable",
      "45-46": "Overconfident",
      "47-48": "Crawling",
      "49-50": "Battery Powered",
      "51-52": "Scrawny",
      "53-54": "Honor-Bound",
      "55-56": "Impulsive",
      "57-58": "Controlling",
      "59-60": "Hungry",
      "61-62": "Traitorous",
      "63-64": "Burdened",
      "65-66": "Selfish",
      "67-68": "Egotistical",
      "69-70": "Distracted",
      "71-72": "Fleeting",
      "73-74": "Unlucky",
      "75-76": "Cruel",
      "77-78": "Loud",
      "79-80": "Petty",
      "81-82": "Limited",
      "83-84": "Terrified",
      "85-86": "Poorly Programmed",
      "87-88": "Fickle",
      "89-90": "Tired",
      "91-92": "Butterfingers",
      "93-94": "Doomed",
      "95-96": "Mindless",
      "97-98": "Reliant",
      "99-100": "Stationary"
    }
  },
  {
    "prompt": "Sector layout",
    "options": {
      "1-10": "1x3 Sectors",
      "11-30": "2x2 Sectors",
      "31-40": "2x3 Sectors",
      "41-50": "2x4 Sectors",
      "51-60": "3x3 Sectors",
      "61-70": "3x4 Sectors",
      "71-80": "3x5 Sectors",
      "81-85": "4x4 Sectors",
      "86-90": "4x5 Sectors",
      "91-95": "4x6 Sectors",
      "96-100": "5x5 Sectors"
    }
  },
  {
    "prompt": "Sector features",
    "options": {
      "1-30": "(Nothing)",
      "31-40": "No Lights - Sector is Dark",
      "41-43": "d10xd10 Area of Blood",
      "44-46": "d10xd10 Area of Medicine",
      "47-49": "d10xd10 Area of Mud",
      "50-52": "d10xd10 Area of Rubber",
      "53-55": "d10xd10 Area of Acid",
      "56-58": "d10xd10 Area of Ice",
      "59-61": "d10xd10 Area of Water",
      "62-64": "d10xd10 Area of Lava",
      "65-67": "d10xd10 Area of Snow",
      "68-70": "d10xd10 Area of Glue",
      "71": "Mounted Turret",
      "72": "d10 Exploding Barrels",
      "73": "d10 Bear Traps",
      "74": "Random Teleporter",
      "75": "Vending Machine (what does it vend?)",
      "76": "Big Chemical Vat",
      "77": "Wandering Creature (bound to this sector)",
      "78": "Bay Door (how do you open it?)",
      "79": "Sacrificial Altar",
      "80": "Guest Sector (theme as random other setting)",
      "81": "d10 Health Barrels (explo-barrels that heal)",
      "82": "d10 Land Mines (are they hidden?)",
      "83": "Spinning Blades",
      "84": "Boulder Trap",
      "85": "d10 Arrow Launcher Traps",
      "86": "Automatic Security Turret",
      "87": "Gravity Sink",
      "88": "Computer Terminal (what does it do?)",
      "89": "Spikes",
      "90": "Brain Machine",
      "91": "Repair Station",
      "92": "d10 Cryo Pods (are any occupied?)",
      "93": "Weapon Dispenser",
      "94": "Car",
      "95": "Personal Teleporter",
      "96": "Speed Boost",
      "97": "Half of a Cool Weapon (where's the other half?)",
      "98": "One Wizard",
      "99": "Ominous Statue",
      "100": "Is that... A Talk Show Host?"
    }
  }
]
